@startuml
sprite $yc_square [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000038BBBBBBBBBBBBBBBBBBBBBBBBBA61000000000
00000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE500000000
0000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000000
000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000000
000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000
000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100000
00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFF755FFFFFFFFF855FFFFFFFFFFF400000
00000BFFFFFFFFFFA008FFFFFFFE006FFFFFFFFFFF400000
00000BFFFFFFFFFFF201FFFFFFF600EFFFFFFFFFFF400000
00000BFFFFFFFFFFFB008FFFFFE007FFFFFFFFFFFF400000
00000BFFFFFFFFFFFF301FFFFF601FFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFC008FFFE008FFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFF401FFF601FFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFD008FD009FFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFF501F602FFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFD00800BFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFF60003FFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFE000BFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF502FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF503FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF503FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF503FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF503FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF503FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF503FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFF503FFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000
0000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD10000000
000000003BFFFFFFFFFFFFFFFFFFFFFFFFFFFE8000000000
000000000003444444444444444444444444200000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_YC_SQUARE(_alias) ENTITY(rectangle,black,yc_square,_alias,FA YC_SQUARE)
!define FA_YC_SQUARE(_alias, _label) ENTITY(rectangle,black,yc_square,_label, _alias,FA YC_SQUARE)
!define FA_YC_SQUARE(_alias, _label, _shape) ENTITY(_shape,black,yc_square,_label, _alias,FA YC_SQUARE)
!define FA_YC_SQUARE(_alias, _label, _shape, _color) ENTITY(_shape,_color,yc_square,_label, _alias,FA YC_SQUARE)
skinparam folderBackgroundColor<<FA YC_SQUARE>> White
@enduml